Egypt partners with Google to promote 'unmatched diversity' tourism campaign    Golf Festival in Cairo to mark Arab Golf Federation's 50th anniversary    Taiwan GDP surges on tech demand    World Bank: Global commodity prices to fall 17% by '26    Germany among EU's priciest labour markets – official data    UNFPA Egypt, Bayer sign agreement to promote reproductive health    Egypt to boost marine protection with new tech partnership    France's harmonised inflation eases slightly in April    Eygpt's El-Sherbiny directs new cities to brace for adverse weather    CBE governor meets Beijing delegation to discuss economic, financial cooperation    Egypt's investment authority GAFI hosts forum with China to link business, innovation leaders    Cabinet approves establishment of national medical tourism council to boost healthcare sector    Egypt's Gypto Pharma, US Dawa Pharmaceuticals sign strategic alliance    Egypt's Foreign Minister calls new Somali counterpart, reaffirms support    "5,000 Years of Civilizational Dialogue" theme for Korea-Egypt 30th anniversary event    Egypt's Al-Sisi, Angola's Lourenço discuss ties, African security in Cairo talks    Egypt's Al-Mashat urges lower borrowing costs, more debt swaps at UN forum    Two new recycling projects launched in Egypt with EGP 1.7bn investment    Egypt's ambassador to Palestine congratulates Al-Sheikh on new senior state role    Egypt pleads before ICJ over Israel's obligations in occupied Palestine    Sudan conflict, bilateral ties dominate talks between Al-Sisi, Al-Burhan in Cairo    Cairo's Madinaty and Katameya Dunes Golf Courses set to host 2025 Pan Arab Golf Championship from May 7-10    Egypt's Ministry of Health launches trachoma elimination campaign in 7 governorates    EHA explores strategic partnership with Türkiye's Modest Group    Between Women Filmmakers' Caravan opens 5th round of Film Consultancy Programme for Arab filmmakers    Fourth Cairo Photo Week set for May, expanding across 14 Downtown locations    Egypt's PM follows up on Julius Nyerere dam project in Tanzania    Ancient military commander's tomb unearthed in Ismailia    Egypt's FM inspects Julius Nyerere Dam project in Tanzania    Egypt's FM praises ties with Tanzania    Egypt to host global celebration for Grand Egyptian Museum opening on July 3    Ancient Egyptian royal tomb unearthed in Sohag    Egypt hosts World Aquatics Open Water Swimming World Cup in Somabay for 3rd consecutive year    Egyptian Minister praises Nile Basin consultations, voices GERD concerns    Paris Olympic gold '24 medals hit record value    A minute of silence for Egyptian sports    Russia says it's in sync with US, China, Pakistan on Taliban    It's a bit frustrating to draw at home: Real Madrid keeper after Villarreal game    Shoukry reviews with Guterres Egypt's efforts to achieve SDGs, promote human rights    Sudan says countries must cooperate on vaccines    Johnson & Johnson: Second shot boosts antibodies and protection against COVID-19    Egypt to tax bloggers, YouTubers    Egypt's FM asserts importance of stability in Libya, holding elections as scheduled    We mustn't lose touch: Muller after Bayern win in Bundesliga    Egypt records 36 new deaths from Covid-19, highest since mid June    Egypt sells $3 bln US-dollar dominated eurobonds    Gamal Hanafy's ceramic exhibition at Gezira Arts Centre is a must go    Italian Institute Director Davide Scalmani presents activities of the Cairo Institute for ITALIANA.IT platform    







Thank you for reporting!
This image will be automatically disabled when it gets reported by several people.



Egyptians shocked over teen's death linked to 'Blue Whale' suicide game
Published in Ahram Online on 04 - 04 - 2018

Over the past two days, social media platforms and TV news shows in Egypt have been dominated by discussions about the suicide of 18-year-old teenager Khaled El-Fakharany – the son of former Egyptian MP Hamdy El-Fakharany – who was found hanging in his home in Gharbeya governorate on 2 April.
El-Fakharany's death has been linked to a deadly internet game called 'The Blue Whale,' also known as 'A Silent House', 'A Sea of Whales,' and 'Wake me up at 4:20am.'
The game was created in Russia in 2013 by Philipp Budeikin, who was arrested and sentenced in August 2017 to three years in prison for inciting children to commit suicide. Budeikin told the police last year that he thought of his victims as "biological waste" and that they were "happy to die" and he was "cleansing society."
“[The game] was the primary reason behind my brother's suicide," Khaled's sister Abeer El-Fakharany, a news anchor on Egyptian TV, said on Facebook.
This week's incident is the second reported death in Egypt to be tied to the 'Blue Whale' challenge. In January, a 32-year-old mentally ill man reportedly killed his father to fulfill one of the Blue Whale tasks.
"After my brother's death, people everywhere started to talk about an internet game called The Blue Whale, which targets vulnerable teenagers and is played over 50 levels, demanding that the victim take his own life on the final level," El-Fakharany said in a Facebook post on Tuesday.
To play the game, a user must sign up on an internet platform and contact an assigned administrator, who gives the player one task to complete every day for 50 days, ending with the administrator telling the player to kill themselves on the final level.
The title of the game is believed to be a reference to a type of blue whale that appears to commit suicide by purposely beaching itself on a shore.
The game starts with the player being assigned simple tasks such as waking up at a certain time and watching horror movies. However, the tasks gradually become more severe to challenge the player's capabilities.
“After searching through my brother's stuff following the incident, I found some incomprehensible writings, a blue whale sign, as well as very strange songs and statements about death written down as if they were memorised," El-Fakharany said.
“I would have posted some of this stuff on the internet, but I am not sure if this would have a negative impact on those who see it,” she said.
The game imposes control on the player by demanding they write strange words and versus, then by instructing them to cut themselves, and finally by telling them to commit suicide.
“At first I couldn't believe that such a game exists, but after some research, I found the game available on the internet. My brother was a very devout and religiously dedicated guy, I am really in shock,” El-Fakharany said.
“From what I have found, the victims of this game have all been bright and good kids. Be aware and carefully monitor your kids' phones,” she said, while calling on the media to cover the story in a professional manner to avoid pushing others to playing the deadly game.
The bizarre game first gained attention after Russian investigative newspaper Novaya Gazeta linked 130 suicides by teenagers to the game between November 2015 and April 2016 in Russia alone. However, there has been no official confirmation linking the suicides to the game.
There have also been reports of suicides and suicide internet groups around the world linked to the game.
Psychiatrist Gamal Fayrouz from the Egyptian Medical Academy told Ahram Online that he believes that the game's victims are mostly teenagers who display unusual patterns of behaviour, emotion and thought.
"Those who go for the game are abnormal teens who suffer from psychological or social problems. They are introverts with low self-esteem who seek validation from the outside world," he said.
Fayrouz also said that these teens are at a vulnerable age and are therefore more susceptible to acting based on emotions, enthusiasm and risk-taking attitudes rather than on reasonable thought.
Players build their self-worth through the praise they receive from the game's administrators after they successfully complete each task, which makes them more willing to complete the challenge, Fayrouz explains.
"The target audience of the game's creators is those of a particular psychological state that can be easily manipulated. A user with a normal pattern of behaviour would most probably not enjoy the game and quit," he says.
The World Health Organization (WHO) recorded some 4,300 cases of suicide (4.5 people per 100,000) in Egypt in 2015, making it one of the lowest suicide rates worldwide. The global suicide rate is 16 people per 100,000, according to WHO.
Internet experts say that The Blue Whale game is difficult to combat since it has no mobile phone application or dedicated website, but is rather played through online platforms such as Instagram and Facebook.
Participants in the game are reportedly required to provide personal information to the administrator before they can start playing. This information can be used to threaten or blackmail the player if they quit before completing the game.
Some social networking websites have implemented measures to offer help to users who search for keywords or hashtags connected to the game.
If one searches for 'Blue Whale Challenge' on Facebook, a prompt appears saying "Can we help? If you or someone you know is going through a difficult time, we'd like to help."
The prompt offers the user two options; "get support for yourself" and "get support for a friend."
Instagram shows a similar warning if users search for the game, saying "Posts with words or tags you're searching for often encourage behaviour that can cause harm and even lead to death. If you're going through something difficult, we'd like to help."
The prompt gives users the option to "contact a helpline" or "get tips and support."
There have been reports of suicides linked to the game in Ukraine, Kazakhstan, Kyrgyzstan, India and Tunisia, where it was recently banned by a court order.


Clic here to read the story from its source.