Egyptian Premier League fixtures (15th matchday)    Communication ministry provides 20 electronic services via digital means    Tennis: Federer overcomes slow start, reaches Australian Open QFs    Erdogan says Haftar cannot be expected to respect Libya truce    Lebanon's Bank Audi chooses Egypt's EFG Hermes as financial advisor in deal to sell its Egypt unit    Israel approves travel to Saudi under limited circumstances    STC claims negotiating to acquire stake in Vodafone Egypt    Iraqi security forces clash with hundreds of protesters in central Baghdad    Dozens pulled from rubble as Turkey quake toll hits 35    Trump says U.S. will not lift sanctions to negotiate with Iran    Live score: Egypt's Ahly v Tunisia's Etoile du Sahel (African Champions League)    China virus ability to spread getting stronger    US registers third coronavirus case: Health officials    Egypt's Sisi awarded by Germany's St. George medal for peace-making in Africa    Major Gulf stocks slump over spreading coronavirus fears    EBRD is interested in pumping investment into Egypt: President    Egypt denies cases of coronavirus among its citizens in China    Trump to reveal Middle East peace plan, amid Palestinian rejection    EGX expected to maintain sideways at 13,700-14,000 amid low liquidity    Zero coronavirus infection in Egypt, eastern Mediterranean region, says WHO    E-Commerce latest strategies to double online business    Egypt to play Tunisia for African Men's Handball Championship title, Olympics qualification    MOI pardons 2,957 prisoners on Police Day    A whisper from the past: voice of 3,000-year-old Egyptian mummy reproduced    France confirms three cases of deadly China virus    Egypt's AOI, Canada's Point North Co signs deal to revamp SEMAF    GEM at the forefront of Egyptian tourism promotion in 2020    A year of major tourist openings ahead: Al-Anani    Two Iraqi protesters killed, 25 wounded in clashes with police: Sources    Despite FDA's anti-vaping campaign, popularity of e-cigarette grows    Interdisciplinary study reveals new insights into evolution of sign language    Books not to miss this book fair - The dreams and agonies of an Egyptian filmmaker    Technical, legal committee meeting on GERD concludes in Khartoum    Financial solvency biggest challenge in Egypt's smart transport market    Egypt's Sisi marks National Police Day with visit to Police Academy    Audio recording: The voice of a 3,000-year-old Egyptian mummy    Egypt's achievements will be starting point for building modern state: El-Sisi    Al-Sisi reviews GERD negotiation updates ahead of Washington meeting    Sesame Street launches Arabic TV programme for Middle East children dealing with displacement    Egypt in a group with Gabon, Libya, Angola in 2022 World Cup qualifiers    Egypt to play Angola for group leadership in African Men's Handball Championship quarter-finals    Maspero triangle's towers will be up and standing in 30 months: NUCA    TMG to sponsor 5 Egyptian athletes qualified to Tokyo Olympics 2020    ‘Djamila Bouhired' movie star Magda al-Sabahi dies at 89    Egypt is best tourism destination for 2020 according to BBC    Egypt's Zamalek, Smouha presidents hit with disciplinary sanctions by EFA    Egypt's President Sisi pardons some prisoners on 25 Jan. Revolution anniversary    Egypt's Sami Anan released after near two-year detention    







Thank you for reporting!
This image will be automatically disabled when it gets reported by several people.





Tencent bullish on future games industry growth in Middle East
Published in Amwal Al Ghad on 01 - 12 - 2019

Tech giant Tencent Holdings Ltd and PUBG MOBILE, jointly released a whitepaper which highlights the future of the games industry and its ecosystem. It illustrates the contribution that video games are making to regional economic and social development.
The whitepaper, which incorporates market research from global games and eSports analytics company Newzoo, reveals that the Middle East and Africa games market will reach total revenues of $4.8 billion in 2019 and is expected to reach $6.0billion by 2021. Meanwhile, the total global market, which includes games revenue from all platforms including Mobile Games, Console, and PC Games, is expected to be worth $148.8 billion in 2019.
Vincent Wang, Head of PUBG MOBILE, Tencent Games, speaks during a keynote address and panel discussion as part of ON.DXB, the new regional film, game, video, and music festival which took place at Dubai Studio City on November 21.

Entitled, The Future of the Games Industry & Ecosystem, the whitepaper includes an overview of the regional games market. It also looks at the future prospects for the video games sector, including the rise of mobile gaming and cross platform gaming, the growth of eSports in the region, and the potential of games to bring positive benefits for economic and social development.
"With the increase in the penetration of mobile phones, the way of how people consume media is changing. As one of the leading internet technology companies in the world, we believe that technology advancements can boost the evolution of how people entertain." Vincent Wang, Head of PUBG MOBILE, Tencent Games said.
Tencent and PUBG MOBILE officials during a keynote address and panel discussion as part of ON.DXB, the new regional film, game, video, and music festival which took place at Dubai Studio City on November 21.

"Tencent and PUBG MOBILE is committed to bringing the best game experience to our players and connect our players with joy and fun."
The whitepaper examines the potential of the games market in the region, to both to look at the market in terms of revenue, and also to consider other areas where games are bringing benefits. Games are becoming one of the major economic contributors to digital economies; they have become the primary entertainment choice for many people, and games are also reaching into new areas such as education and the workplace, to increase engagement and interaction, and enable new and exciting ways of interacting with the world around us.
The whitepaper was launched during a keynote address and panel discussion as part of ON.DXB, the new regional film, game, video, and music festival which took place at Dubai Studio City on November 25.
Vincent Wang, Head of PUBG MOBILE, Tencent Games; and Jim Liu, Expert Lecturer at Tencent Institute of Games

The panel comprised of experts on games and related sector, including Vincent Wang; Tom Wijman, Senior Market Analyst, NewZoo; Jim Liu, Expert Lecturer, Tencent Institute of Games; Rafed Salem, Head of Localization, Riot Games; and Dr. Hock Chuan Lim, Assistant Professor, University of Wollongong in Dubai. The panel discussed the opportunities of the regional games market, and other topics including the contribution of games to the digital economy of the region and the positive impact of games on education and career development.
Newzoo's primary consumer research surveyed more than 62,500 respondents across 30 key countries, which account for more than 90 percent of global game revenues.


Clic here to read the story from its source.